READ ME

- How to install this material -

First of all, your starter content needs to be installed. We are using the perlin noise texture in our blueprint to create our fog. 

While Unreal Engine isn't running drag this folder into your Contents folder and boot up Unreal Engine. 

Inside Unreal Engine you will now see your folder. In the dynamic fog folder create a MATERIAL INSTANCE from the normal material.

Now add the MATERIAL INSTANCE to a Basic Box and tweak the settings to your liking.


- Bonus - 

If you added the Dynamic fog to your project without the starter content. You can still add the content. 

But then you need to go inside the blueprint of the original material and under the mask node you can add the perlin noise texture. You can add it under the material expression texture base tab.